University of Brighton
Studied Computer Science for Games, First Class Honours
September 2022 - May 2025
I'm a passionate game developer with a first class honours degree
in Computer Science for Games from the University of Brighton. I've been
building games since I was 10, starting with Python on a Raspberry Pi,
moving into Minecraft modding at 12, and never really stopping since.
I've competed in multiple game jams and worked on projects ranging from
full-scale games like Loco-Comotives to backend libraries like
my UDP Networking Library. I'm also currently working on
Due Process, a commercially developed tactical shooter.
Game development is, quite simply, what I love doing more than anything else, and my biggest goal
is to make it my career.
Fixing bugs and improving player experience on a large-scale commercial tactical shooter built in Unity with C#
A 3D train management game built in Godot, currently in early development
A C++ networking library featuring message acknowledgement, value streaming, and interpolation over UDP
A small game demo about fighting enemies off of a ship, utilising custom UDP networking with SDL
Small traffic game demo made with TypeScript, Babylon.js, and HTML Built with Vite
A small VR game demo made in a group using Unity and OpenXR
Studied Computer Science for Games, First Class Honours
September 2022 - May 2025
Collaborator for Due Process
July 2025 - Present
Any enquiries or just want to say hi? Drop me a message.