VR Project

A small VR game demo made in a group using Unity and OpenXR

Joystick
VR screenshot showing device simulator and generated terrain with spaceship


I created this project in a group with 3 others for my VR module for my third year of University. We divided up the workload such that I would focus on the core gameplay features, due to my experience with Unity. The development process presented significant challenges due to my inexperience with VR and the relatively short project timeline. In the end we implemented the core features we intended to, an interactive spaceship that the player could explore, a fuel system where the player needed fuel to travel to certain planets, as well as trivia questions about space which allowed the player to earn fuel. This project taught me about the unique ways in which players can interact with the games they play, going beyond just a handheld controller.



VR screenshot showing device simulator and generated terrain

My responsibilities:

  • Interactive spaceship
  • Question and answer UI
  • Fuel and planet travel system
  • GitHub repo management, handling merge conflicts
  • Teaching others how to use Unity, and GitHub